It puts into your hand all the keywords and background you need to make the best use of your assets. Just be careful who you trust.Įach card in the decks details what it is and how you can use it in the game. There are also a wealth of contact options in the Architects’ Deck, offering all manner of shady characters you might be owed a favor by. So you’ll also find all manner of weapons of war, from tanks to facility shields and frigates that will empower any Warmaster. But an Architect need not always be subtle. You’ll find blackmail information, contracts, and even hostages and old friends as contacts and leverage. In this deck we’ve put more of the less tangible assets. The Architects’ Deck allows you to strike from a distance. But if you really want to up the ante there are also plenty of poisons to choose from. The Agents’ deck has its share of more abstract assets, with items like ‘Water’ or ‘Wealth’. If you can carry it or use it, the Agents’ Deck is the place to go, with an array of personal equipment. If you want more detail on the weapons of an assassin, the vital importance of a Stillsuit or the utility of a Ridulian Crystal, we’ve got you covered. In the Agents’ Asset Deck you will find things you carry and use when you are working as a direct agent of your House. There are two decks, the Agent Deck and the Architect Deck, which divide the array of assets from the Corebook and supplements into more focused groups to match your play style. They are designed to help you make the most of assets in your game, whether you are a player or a gamemaster. This led us to creating what may be the first of a series of Asset Card Decks. So we decided it would be useful to have something physical on hand for players to keep track of their possessions and advantages. There are a staggering array of possible assets, with some even created on the fly. For the most part, how an asset applies is left up to the gamemaster, depending on how well the player can sell their case for using one. They are more than just equipment, and can even be intangible advantages like secret files, blackmail information and connections. Assets are a vital part of Dune: Adventures in the Imperium.
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